Art Update


Here is my early art build for my game. Here we have the foyer, hallway, storage room, and upstairs landing.  Based on feedback I received, I will have a small number of rooms that interconnect to make sure I'm putting the most details in the different areas of the map.  I am still passionate and eager about the direction I am taking for JIBUN.  I did take a slight shift in engines, though, before I was using RPG Maker XP, but I have switched to MZ due to the modernity of the engine, and more features are available to me. I think the use of the reds and purples really gives it a supernatural and gothic vibe overall. I haven't run into many issues yet involving art, but I do expect some when I actually start implementing the more advanced code as I come closer to the final build of the game.

Files

Game.exe 68 kB
53 days ago

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